The way we consume food is heavily influenced on the tools and objects we use. Size, color, and the usability of our eating artefacts can influence on creating consumption patterns that might cause over eating.
Inspired on the research by various behavioural psychologists, this project is an exploration of how product design might influence on eating patterns, through a collection of hypothetical objects that focuses on a specific eating disorder.
Identity and exhibition layout
Electro Domestic Synth Sequencer.
Fungi & Yeast